Dytbaat Games · making good games greatCopenhagen, Denmark · game design, data and growth

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Jobs

Roles, hiring, remote work and how to join the Dytbaat studio.

Jobs

Joining the Dytbaat studio: how we hire

What we look for, how we work together and what the first months look like.

Jobs

Roles in a game studio: who does what

Design, engineering, art, data and marketing, and how the roles overlap.

Jobs

Our hiring process, step by step

The stages of an application at Dytbaat and how long each one usually takes.

Jobs

Remote work at Dytbaat: how distributed teams ship games

Working habits, communication and the discipline that makes remote collaboration work.

Jobs

Test tasks: what we look for and how to approach them

How to read a take-home task and what a strong answer demonstrates.

How we work. Every engagement starts with measurement: we look at how your game actually behaves before we suggest a change. We give honest, evidence-based advice, and we would rather tell you that a feature is working than push a rework you do not need.