Solitaire Grove: a calm take on classic solitaire
Our cosy card game, the design choices behind it and what a relaxed pace asks of the player.
Read more →Having a good game is almost never enough. We show you how to improve your game and get it in front of your target audience, from the first playtest to a healthy live game.

We design, ship and care for our own casual titles. Each one is a small study in the loop, the feel and the reasons a player comes back.
Our cosy card game, the design choices behind it and what a relaxed pace asks of the player.
Read more →How we blend number merging with a word puzzle and why a daily loop keeps players coming back.
Read more →A small ball, a tall tower and the arcade heritage we borrowed from on purpose.
Read more →A memory matching game for short sessions and what makes recall puzzles fair and fun.
Read more →
Dytbaat is a game consultancy started by three experts from the game industry with deep experience in the core areas required for your game to be successful. Working with game development studios, we provide a range of services that cover the whole journey from an unclear prototype to a live game with a plan.
If you have a game that is not performing as well as you had hoped, we can help. Contact us for a free initial assessment and we will tell you honestly where the biggest wins are hiding.
Explore our servicesThree people, three disciplines, one shared habit: measure before you change anything.

A data scientist with over 15 years of experience, Brett delivers the analysis and insights from your data that you were starting to think you would never get, and in a way you can understand and act on.

Working in the indie and non-indie games industry for 10 years, Jens specialises in player engagement, game UX and data-driven design, always looking to unravel the mysteries of player behaviour.

Our marketing and user acquisition specialist, Asger works with game developers to grow their user base by ensuring your ads get put in front of the right type of people.
Notes, methods and hard-won lessons on building and growing mobile games.
The shifts in mobile play we follow, and how a small studio reads them without chasing noise.
Read more →Recruiting the right players, asking the right questions and turning notes into fixes.
Read more →The early signals of churn and the loop changes that give players a reason to return.
Read more →We are a small studio and we hire carefully. Here is how roles, hiring and remote work look at Dytbaat.
What we look for, how we work together and what the first months look like.
Read more →Design, engineering, art, data and marketing, and how the roles overlap.
Read more →The stages of an application at Dytbaat and how long each one usually takes.
Read more →Want to find out more? Send us an email for a free consultation and we will come back to you with an honest first read on your game.
Email
info@dytbaat.com
Address
Julius Bloms Gade 11, 3 th, 2200 Copenhagen N, Denmark
Studio
Dytbaat Games - making good games great